Sunday, February 17, 2013


UNIX Systems Programming: Communication, Concurrency and Threads, PDF Download Ebook. Kay A. Robbins and Steve Robbins explain the essentials of UNIX programming, concentrating on communication, concurrency, and multithreading techniques and why, when, and how to use them.

This book covers everything you'll ever need for threads, TCP/IP and RPC programming with reusable code examples that explain syntax along the way and also short examples, working code, and simplified libraries for use in network communication applications featured throughout the book. They also show how to design complex software to get the best from the UNIX operating system. Using short code snippets to illustrate how to use system calls, they also include a number of hands-on projects that very quickly help readers expand their skill levels. Including chapters on files, signals, semaphores, POSIX threads, client-server communication, and remote procedure calls.

It is demonstrates how to design complex software to get the most from the UNIX operating system. UNIX Systems Programming provides introduction to the essentials of UNIX programming. Starting with short code snippets that illustrate how to use system calls, Robbins and Robbins move quickly to hands-on projects that help readers expand their skill levels. This practical guide thoroughly explores communication.

A self-contained reference that relies on the latest UNIX standard, UNIX Systems Programming provides thorough coverage of files, signals, semaphores, POSIX threads, and client-server communication. This edition features all-new chapters on the Web, UDP, and server performance. The sample material has been tested extensively in the classroom.

Known for its comprehensive and lucid explanations of complicated topics such as signals and concurrency, the book features practical examples, exercises, reusable code, and simplified libraries for use in network communication applications. Well written and comprehensive, this book explains complicated topics such as signals and concurrency in a simple, easy-to-understand manner.


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